Guild Bounty Hunter

Type: Guild Bounty Hunter

DEXTERITY 3D
Blaster
Dodge
Grenade
Melee combat
Melee parry
Thrown weapons

KNOWLEDGE 2D+2
Alien species
Cultures
Languages
Planetary systems
Survival

MECHANICAL 3D
Astrogation
Communications
Repulsorlift operation
Sensors
Space transports

PERCEPTION 3D
Bargain
Con
Forgery
Gambling
Hide
Investigation
Search
Sneak

STRENGTH 2D+2
Brawling
Climbing/jumping
Stamina

TECHNICAL 2D+2
Armor repair
Blaster repair
Computer programming/repair
Demolition
Droid programming
Droid repair
First aid
Security

Move: 10
Force Sensitive?: No
Equipment: Blaster pistol (4D), IPKC bounty hunter license, comlink, heat reflective power armor (+1D energy, +2D physical, +1D to Strength and related skills, -1D to Dexterity and related skills), hold-out blaster (3D+2), knife (STR+2), light repeating blaster (6D), magnetic binders, medpac, neural inhibitor (5D stun), syntherope, 500 credits

Background: You are among the best trained and motivated hunters in the galaxy. To date, you have an almost flawless performance record and your superiors are starting to take notice. You owe it to those who believe in you to show them that their time and credits have not been wasted.

Personality: You view yourself as a trained specialist who gets the job done better than anyone else. Who and what you are you owe to your guild. Their interests come first.

Objectives: Retirement at age 45 or after your 100th acquisition, whichever comes first.

A Quote: "Nothing personal, just business."

Connection With Other Characters:

Imperial Bounty Hunter

Type: Imperial Bounty Hunter

DEXTERITY 3D+1
Blaster
Blaster artillery
Dodge
Grenade
Melee combat
Missile weapons
Vehicle blasters

KNOWLEDGE 3D
Alien species
Bureaucracy
Languages
Law enforcement

MECHANICAL 4D
Astrogation
Powersuit operation
Repulsorlift operation
Space transports
Starfighter piloting
Starship gunnery

PERCEPTION 3D+1
Bargain
Command
Con
Hide
Investigation
Search

STRENGTH 2D+1
Brawling
Climbing/jumping
Stamina

TECHNICAL 2D
Blaster repair
First aid
Starfighter repair

Move: 10
Force Sensitive?: No
Equipment: Blaster pistol (4D), IPKC bounty hunter license, comlink, heat reflective power armor (+1D energy, +2D physical, +1D to Strength and related skills, -1D to Dexterity and related skills), hold-out blaster (3D+2), knife (STR+2), light repeating blaster (6D), magnetic binders, medpac, neural inhibitor (5D stun), syntherope, 500 credits

Background: You are the long arm of Imperial law in a lawless galaxy. Your job is to bring the criminals and Rebels to face justice. You don't lose any sleep over a job well done. The Empire is a safer place because of you.

Personality: You approach your job with the notion that any contract worth doing is worth doing right the first time. Anyone who stands in your way is a traitor in their own right, to be dealt with later. You make a difference and the rest of the galaxy knows it. That's why they fear you as much as they do.

Objectives: To clean up the mess those Rebels have created.

A Quote: "You stepped over the line. Now you deal with me."

Connection With Other Characters:

Independent Bounty Hunter

Type: Independent Bounty Hunter
Species: Iotran

DEXTERITY 4D
Blaster
Brawling parry
Dodge
Firearms
Melee combat

KNOWLEDGE 2D+2
Alien species
Intimidation
Languages
Streetwise
Value
Willpower

MECHANICAL 2D+2
Astrogation
Beast riding
Ground vehicle operation
Repulsorlift operation
Space transports
Starship gunnery
Starship shields

PERCEPTION 2D+1
Bargain
Gambling
Hide
Investigation
Persuasion
Search
Sneak

STRENGTH 3D+2
Brawling
Climbing/jumping
Stamina

TECHNICAL 2D+2
Armor repair
Blaster repair
Ground vehicle repair
Repulsorlift repair
Space transports repair

Move: 10
Force Sensitive?: No
Equipment: Blaster rifle (5D), bounty hunter armor (+2D physical, +1D energy, -1D to Dexterity and related skills), IPKC bounty hunter license, comlink, datapad, heavy blaster pistol (5D), hold-out blaster (3D+2), knife (STR+1D), macrobinoculars, medpac, syntherope, vibro-blade (STR+2D), 300 credits

Background: You and yours are the ones who take care of the galaxy's garbage. You take all the risks, you pay the price with every wound. Then, they lower themselves to pay you and look down on you for a job well done. It's an ugly business, but what else are you suited for?

Personality: You don't particularly care where your next job comes from. No hunt is too tough, no bounty is too high. You've tracked the worst and lived to tell the tale.

Objectives: Get everything you can out of life before someone with a bigger blaster ends it.

A Quote: "Thank you for your generous contribution ..." Zap!

Connection With Other Characters: