Fire Arc: 5 left, 5 right Crew: 5 Skill: Capital ship gunnery Fire Control: 4D Space Range: 3-15/35/75 Atmosphere Range: 6-30/70/150 km Damage: 5D
40 Double Turbolaser Batteries
Fire Arc: 10 front, 15 left, 15 right Crew: 3 Skill: Capital ship gunnery Fire Control: 3D Space Range: 3-15/35/75 Atmosphere Range: 6-30/70/150 km Damage: 2D+2
80 Concussion Missile Launchers
Fire Arc: 20 front, 20 left, 20 right, 20 back Crew: 2 Skill: Capital ship gunnery Fire Control: 2D Space Range: 2-12/30/60 Atmosphere Range: 4-24/60/120 km Damage: 9D
10 Tractor Beam Projectors
Fire Arc: 6 front, 2 left, 2 right Crew: 2 (2), 4 (2), 10 (6) Skill: Capital ship gunnery Fire Control: 4D Space Range: 1-5/15/30 Atmosphere Range: 2-10/30/60 km Damage: 5D
Starfighter Complement: 2 squadrons
CSA Modified Victory I Star Destroyer
Craft: Rendili StarDrive's Victory I Type: Modified Victory-class Star Destroyer Scale: Capital Length: 900 meters Skill: Capital ship piloting: Star Destroyer Crew: 5,200, gunners: 209; skeleton: 1,800/+10 Crew Skill: Capital ship gunnery 5D, capital ship piloting 4D+1, capital ship shields 4D Passengers: 1,780 (troops) Cargo Capacity: 9,000 metric tons Consumables: 4 years Cost: Not available for sale Hyperdrive Multiplier: x2 Hyperdrive Backup: x16 Nav Computer: Yes Maneuverability: 1D Space: 4 Atmosphere: 280; 800 kmh Hull: 4D Shields: 2D Sensors:
Fire Arc: 4 right, 4 left Crew: 5 Skill: Capital ship gunnery Fire Control: 4D Space Range: 3-15/35/75 Atmosphere Range: 6-30/70/150 km Damage: 5D
25 Double Turbolaser Batteries
Fire Arc: 6 right, 6 left, 8 front, 5 rear Crew: 3 Skill: Capital ship gunnery Fire Control: 3D Space Range: 3-15/35/75 Atmosphere Range: 6-30/70/150 km Damage: 2D+2
1 Concussion Missile Launcher
Fire Arc: Front Crew: 10 Skill: Capital ship gunnery Fire Control: 2D Space Range: 2-12/20/30 Atmosphere Range: 4-24/40/60 km Damage: 9D
10 Tractor Beam Projectors
Fire Arc: 6 front, 2 left, 2 right Crew: 2 (2); 10 (8) Skill: Capital ship gunnery Fire Control: 4D Space Range: 1-5/15/30 Atmosphere Range: 1-5/15/30 km Damage: 5D
Victory II Star Destroyer
Craft: Rendili StarDrive's Victory II Type:Victory-class Star Destroyer Scale: Capital Length: 900 meters Skill: Capital ship piloting: Star Destroyer Crew: 5,881, gunners: 226, skeleton: 2,100/+10 Crew Skill: Astrogation 3D+2, capital ship gunnery 4D+2, capital ship piloting 5D, capital ship shields 4D, sensors 3D+2 Passengers: 1,600 (troops) Cargo Capacity: 8,100 metric tons Consumables: 4 years Cost: Not available for sale Hyperdrive Multiplier: x1 Hyperdrive Backup: x15 Nav Computer: Yes Maneuverability: 1D Space: 6 Hull: 4D+2 Shields: 3D Sensors:
Fire Arc: 10 front, 5 left, 5 right Crew: 3 Skill: Capital ship gunnery Fire Control: 1D Space Range: 3-15/35/75 Atmosphere Range: 6-30/70/150 km Damage: 7D
20 Double Turbolaser Cannons
Fire Arc: 5 front, 5 left, 5 right, 5 back Crew: 3 Skill: Capital ship gunnery Fire Control: 2D Space Range: 3-15/35/75 Atmosphere Range: 6-30/70/150 km Damage: 5D
10 Ion Cannons
Fire Arc: 2 front, 3 left, 3 right, 2 back Crew: 2 (2), 3 (2), 4 (6) Skill: Capital ship gunnery Fire Control: 4D Space Range: 1-10/25/50 Atmosphere Range: 2-20/50/100 km Damage: 4D
10 Tractor Beam Projectors
Fire Arc: 6 front, 2 left, 2 right Crew: 2 (2), 4 (2), 10 (6) Skill: Capital ship gunnery Fire Control: 2D Space Range: 1-5/15/30 Atmosphere Range: 2-10/30/60 km Damage: 6D
Starfighter Complement: 2 squadrons
Defender Star Destroyer
Craft: Republic Engineering Corporation Defender-class Star Destroyer Type: Star Destroyer Scale: Capital Length: 1,040 meters Skill: Capital ship piloting Crew: 6,795, gunners: 244, skeleton: 2,265/+10 Crew Skill: Varies; SWNR: astrogation 4D+1, capital ship gunnery 5D+2, capital ship piloting 5D+2, capital ship shields 4D+1, sensors 5D Passengers: 1,600 (troops) Cargo Capacity: 15,000 metric tons Consumables: 5 months Cost: Not available for sale Hyperdrive Multiplier: x1 Hyperdrive Backup: x10 Nav Computer: Yes Maneuverability: 1D Space: 7 Atmosphere: 350; 1,000 kmh Hull: 7D Shields: 5D Sensors:
Fire Arc: 10 front, 10 left, 10 right, 10 back Crew: 2 Skill: Capital ship gunnery Fire Control: 2D Space Range: 3-15/35/75 Atmosphere Range: 6-30/70/150 km Damage: 10D
40 Heavy Turbolaser Cannons
Fire Arc: 10 front, 10 left, 10 right, 10 back Crew: 2 Skill: Capital ship gunnery Fire Control: 2D Space Range: 3-15/35/75 Atmosphere Range: 6-30/70/150 km Damage: 7D
20 Ion Cannons
Fire Arc: 5 front, 5 left, 5 right, 5 back Crew: 3 Skill: Capital ship gunnery Fire Control: 3D Space Range: 1-10/25/50 Atmosphere Range: 2-20/50/100 km Damage: 4D
8 Tractor Beam Projectors
Fire Arc: 3 front, 2 left, 2 right, 1 back Crew: 6 Skill: Capital ship gunnery Fire Control: 3D Space Range: 1-5/15/30 Atmosphere Range: 2-10/30/60 km Damage: 4D
8 Concussion Missile Tubes
Fire Arc: Turret Crew: 2 Skill: Capital ship gunnery Fire Control: 3D Space Range: 2-12/30/60 Atmosphere Range: 200-1.2/3/6 km Damage: 9D
Starfighter Complement: 3 squadrons
Republic Star Destroyer
Craft: Rendili StarDrive Republic-class Star Destroyer Type: Star Destroyer Scale: Capital Length: 1,250 meters Skill: Capital ship piloting Crew: 8,168, gunners: 260, skeleton: 2,917/+10 Crew Skill: Astrogation 4D, capital ship gunnery 4D+1, capital ship piloting 4D, capital ship shields 3D Passengers: 3,200 (troops) Cargo Capacity: 11,000 metric tons Consumables: 2 years Cost: Not available for sale Hyperdrive Multiplier: x2 Hyperdrive Backup: x10 Nav Computer: Yes Maneuverability: 1D Space: 6 Hull: 6D Shields: 3D Sensors:
Fire Arc: 20 front, 10 left, 10 right Crew: 2 Skill: Capital ship gunnery Fire Control: 0D Space Range: 3-15/35/75 Atmosphere Range: 6-30/70/150 km Damage: 8D
40 Heavy Turbolaser Cannons
Fire Arc: 10 front, 10 left, 10 right, 10 back Crew: 2 Skill: Capital ship gunnery Fire Control: 1D Space Range: 3-15/35/75 Atmosphere Range: 6-30/70/150 km Damage: 6D
20 Ion Cannons
Fire Arc: 5 front, 5 left, 5 right, 5 back Crew: 3 Skill: Capital ship gunnery Fire Control: 3D Space Range: 1-10/25/50 Atmosphere Range: 2-20/50/100 km Damage: 5D
10 Tractor Beam Projectors
Fire Arc: 4 front, 2 left, 2 right, 2 back Crew: 4 Skill: Capital ship gunnery Fire Control: 4D Space Range: 1-5/15/30 Atmosphere Range: 2-10/30/60 km Damage: 6D
Starfighter Complement: 3 squadrons
Imperial I Star Destroyer
Craft: Kuat Drive Yards' Imperial I Star Destroyer Type: Star Destroyer Scale: Capital Length: 1,600 meters Skill: Capital ship piloting: Star Destroyer Crew: 36,810, gunners: 275, skeleton 5,000/+20 Crew Skill: Astrogation 4D, capital ship gunnery 4D+2, capital ship piloting 5D+1, capital ship shields 4D+1, sensors 4D Passengers: 9,700 (troops) Cargo Capacity: 36,000 metric tons Consumables: 6 years Hyperdrive Multiplier: x2 Hyperdrive Backup: x8 Nav Computer: Yes Manuverability: 1D Space: 6 Hull: 7D Shields: 3D Sensors:
Fire Arc: 20 front, 20 left, 20 right Crew: 1 (20), 2 (40) Skill: Capital ship gunnery Fire Control: 4D Space Range: 3-15/36/75 Atmosphere Range: 6-30/72/150 km Damage: 5D
60 Ion Cannons
Fire Arc: 20 front, 15 left, 15 right, 10 back Crew: 1 (15), 2 (45) Skill: Capital ship gunnery Fire Control: 2D+2 Space Range: 1-10/25/50 Atmosphere Range: 2-20/50/100 km Damage: 3D
10 Tractor Beam Projectors
Fire Arc: 6 front, 2 left, 2 right Crew: 1 (2), 4 (2), 10 (6) Skill: Capital ship gunnery Fire Control: 4D Space Range: 1-5/15/30 Atmosphere Range: 2-10/30/60 km Damage: 6D
Additional Information:
36 TIE/ln
12 TIE Interceptors
12 TIE Bombers
8 TIE/rc
4 TIE/fc
1 Gamma-class Assault Shuttle
8 Lambda-class Shuttles
"Many" repair and recovery vehicles
12 landing barges ("... shielded and armed, and carry up to 4 AT-ATs (or eight AT-STs) and 1,000 troops each. They can also haul the heavy weapons, supplies, and equipment for planetary operations.")
20 AT-ATs
30 AT-STs
Complete pre-fabricated base: when deployed, 800 troops, 2,200 support personnel, 10 AT-ATs, 10 AT-STs, and 40 TIE fighters are dispatched as a garrison.
The Emancipator and The Liberator
Craft: Kuat Drive Yards' Imperial I Star Destroyer Type: Modified Star Destroyer Scale: Capital Length: 1,600 meters Skill: Capital ship piloting: Star Destroyer Crew: 28,115, gunners: 168, skeleton 2,300/+15 Crew Skill: Astrogation 4D+1, capital ship gunnery 5D+2, capital ship piloting 5D+2, capital ship shields 4D+1, sensors 5D Passengers: 8,500 (troops) Cargo Capacity: 36,000 metric tons Consumables: 1 year Hyperdrive Multiplier: x1 1/2 Hyperdrive Backup: x8 Nav Computer: Yes Manuverability: 1D+2 Space: 6 Hull: 7D Shields: 3D Sensors:
Fire Arc: 20 front, 20 left, 20 right Crew: 1 (20), 2 (40) Skill: Capital ship gunnery Fire Control: 4D Space Range: 3-15/36/75 Atmosphere Range: 6-30/72/150 km Damage: 5D
60 Ion Cannons
Fire Arc: 20 front, 15 left, 15 right, 10 back Crew: 1 (15), 2 (45) Skill: Capital ship gunnery Fire Control: 2D+2 Space Range: 1-10/25/50 Atmosphere Range: 2-20/50/100 km Damage: 3D
6 Proton Torpedo Launchers
Fire Arc: Front Crew: 3 Skill: Capital ship gunnery Fire Control: 3D+2 Space Range: 2-12/30/60 Atmosphere Range: 4-24/60/120 Damage: 6D+1
Starfighter Complement: 6 squadrons each. Liberator usually carries the Rouge Wing (3 squadrons) and 3 squadrons of V-wing Airspeeders.
Imperial II Star Destroyer
Craft: Kuat Drive Yards' Imperial II Star Destroyer Type: Star Destroyer Scale: Capital Length: 1,600 meters Skill: Capital ship piloting: Star Destroyer Crew: 36,755, gunners: 330, skeleton 5,000 /+10 Crew Skill: Astrogation 4D, capital ship gunnery 4D+2, capital ship piloting 5D+1, capital ship shields 4D+1, sensors 4D Passengers: 9,700 (troops) Cargo Capacity: 36,000 metric tons Consumables: 6 years Hyperdrive Multiplier: x1 Hyperdrive Backup: x8 Nav Computer: Yes Manuverability: 1D Space: 6 Hull: 7D+1 Shields: 2D+2 Sensors:
Fire Arc: 20 front, 15 left, 15 right Crew: 1 (20), 2 (30) Skill: Capital ship gunnery Fire Control: 0D Space Range: 3-15/35/75 Atmosphere Range: 6-30/70/150 km Damage: 10D
50 Heavy Turbolaser Cannons
Fire Arc: 20 front, 10 left, 10 right, 10 back Crew: 3 Skill: Capital ship gunnery Fire Control: 1D Space Range: 3-15/35/75 Atmosphere Range: 6-30/70/150km Damage: 7D
20 Ion Cannons
Fire Arc: 10 front, 5 left, 5 right Crew: 1 (10), 2 (10) Skill: Capital ship gunnery Fire Control: 4D Space Range: 1-10/25/50 Atmosphere Range: 2-20/50/100 km Damage: 4D
10 Tractor Beam Projectors
Fire Arc: 6 front, 2 left, 2 right Crew: 1 (2), 4 (2), 10 (6) Skill: Capital ship gunnery Fire Control: 4D Space Range: 1-5/15/30 Atmosphere Range: 2-10/30/60 km Damage: 6D
Additional Information:
36 TIE/ln
12 TIE Interceptors
12 TIE Bombers
8 TIE/rc
4 TIE/fc
1 Gamma-class Assault Shuttle
8 Lambda-class Shuttles
"Many" repair and recovery vehicles
12 landing barges ("... shielded and armed, and carry up to 4 AT-ATs (or eight AT-STs) and 1,000 troops each. They can also haul the heavy weapons, supplies, and equipment for planetary operations.")
20 AT-ATs
30 AT-STs
Complete pre-fabricated base: when deployed, 800 troops, 2,200 support personnel, 10 AT-ATs, 10 AT-STs, and 40 TIE fighters are dispatched as a garrison.
Imperial III Star Destroyer
Craft: Kuat Drive Yards' Imperial III Type: Star Destroyer Scale: Capital Length: 1,600 meters Skill: Captiol ship piloting: Star Destroyer Crew: 5,005, gunners: 263, skeleton: 681 Crew Skill: Astrogation 4D, capital ship gunnery 4D+2, capital ship piloting 5D+1, capital ship shields 4D+1, sensors 4D Passengers: 10,000 (troops) Cargo Capacity: 40,000 Consumables: 7 years Hyperdrive Multiplier: x1 Hyperdrive Backup: x5 Nav Computer: Yes Maneuverability: 2D Space: 7 Hull: 8D Shields: 5D, backup: 4D Sensors:
Fire Arc: 9 front, 9 left, 9 right, 9 back Crew: 1 Skill: Capital ship gunnery Scale: Starfighter Fire Control: 3D Space Range: 3-15/35/75 Atmosphere Range: 6-30/70/150 km Damage: 6D
30 Turbolaser Batteries
Fire Arc: 6 front, 5 left, 5 right Crew: 1 (15), 2 (15) Skill: Capital ship gunnery Fire Control: 4D Space Range: 3-15/36/75 Atmosphere Range: 6-15/72/150km Damage: 6D
20 Heavy Turbolaser Cannons
Fire Arc: 5 front, 5 left, 5 right, 5 back Crew: 2 Skill: Capital ship gunnery Fire Control: 1D Space Range: 5-20/40/60 Atmosphere Range: 10-20/80/120 km Damage: 10D
6 Concussion Missile Tubes
Fire Arc: Front Crew: 1 Skill: Capital ship gunnery Fire Control: 2D Space Range: 2-12/30/60 Atmosphere Range: 200-1.2/3/6 km Damage: 9D
50 Ion Cannons
Fire Arc: 20 front, 15 left, 15 right, 10 back Crew: 1 (15), 2 (45) Skill: Capital ship gunnery Fire Control: 3D Space Range: 1-10/25/50 Atmosphere Range: 2-20/50/100 km Damage: 4D+2
10 Tractor Beam Projectors
Fire Arc: 6 front, 2 left, 2 right Crew: 1 (2), 4 (2), 10 (6) Skill: Capital ship gunnery Fire Control: 4D Space Range: 1-5/15/30 Atmosphere Range: 2-10/30/60 km Damage: 6D+2
Additional Information:
24 TIE Interceptors
12 A-9 Vigilance Interceptors
12 TIE Advanced Fighters
12 Scimitar Assault Bombers
12 TIE/rc Recon Fighters
12 TIE/D Automated Fighters
1 Gamma-class Assault Shuttle
8 Lambda-class Shuttles
"Many" repair and recovery vehicles
12 landing barges ("... shielded and armed, and carry up to 4 AT-ATs (or eight AT-STs) and 1,000 troops each. They can also haul the heavy weapons, supplies, and equipment for planetary operations.")
20 AT-ATs
30 AT-STs
Complete pre-fabricated base: when deployed, 800 troops, 2,200 support personnel, 10 AT-ATs, 10 AT-STs, and 40 TIE fighters are dispatched as a garrison.
The Imperial III Star Destroyer was not created by WEG; unknown creator.
Super Star Destroyer
Craft: Kuat Drive Yards' Super Star Destroyer Type:Super-class Star Destroyer Scale: Capital Length: 8,000 meters Skill: Capital ship piloting: Super Star Destroyer Crew: 279,144, gunners: 1,590, skeleton: 50,000/+10 Crew Skill: Astrogation 4D, capital ship gunnery 6D, capital ship piloting 6D+2, capital ship shields 5D+2, sensors 5D Passengers: 38,000 (troops) Cargo Capacity: 250,000 metric tons Consumables: 6 years Hyperdrive Multiplier: x2 Hyperdrive Backup: x10 Nav Computer: Yes Space: 4 Hull: 10D Shields: 8D Sensors:
Fire Arc: 100 front, 75 left, 75 right Crew: 1 (100), 2 (150) Skill: Capital ship gunnery Fire Control: 1D Space Range: 3-15/35/75 Atmosphere Range: 6-30/70/150 km Damage: 7D
250 Heavy Turbolaser Batteries
Fire Arc: 100 front, 50 left, 50 right, 50 back Crew: 2 Skill: Capital ship gunnery Space Range: 5-20/40/60 Atmosphere Range: 10-20/80/120 km Damage: 10D
250 Concussion Missile Tubes
Fire Arc: 50 front, 75 left, 75 right, 50 back Crew: 1 Skill: Capital ship gunnery Fire Control: 2D Space Range: 2-12/30/60 Atmopshere Range: 4-24/60/120 km Damage: 9D
250 Ion Cannons
Fire Arc: 100 front, 50 left, 50 right, 50 back Crew: 1 (100), 2 (150) Skill: Capital ship gunnery Fire Control: 4D Space Range: 1-10/25/50 Atmosphere Range: 2-50/50/100 km Damage: 4D
40 Tractor Beam Projectors
Fire Arc: 20 front, 10 left, 10 right Crew: 1 Skill: Capital ship gunnery Fire Control: 4D Space Range: 1-5/15/30 Atmosphere Range: 2-10/30/60 km Damage: 9D
Additional Information:
Pre-Thrawn Empire:
96 TIE/ln Fighters
24 TIE Interceptors
24 TIE Bombers
Post-Thrawn Empire:
60 TIE/ln Fighters
48 TIE Interceptors
24 Scimitar Assault Bombers
24 TIE Advanced Fighters
12 TIE Bombers
3 Gamma-class Assault Shuttles
24? Lambda-class Shuttles
"Many" repair and recovery vehicles?
Landing barges? ("... shielded and armed, and carry up to 4 AT-ATs (or eight AT-STs) and 1,000 troops each. They can also haul the heavy weapons, supplies, and equipment for planetary operations.")
25 AT-ATs
50 AT-STs
3 complete pre-fabricated bases: when deployed, 800 troops, 2,200 support personnel, 10 AT-ATs, 10 AT-STs, and 40 TIE fighters are dispatched as garrisons.
The Eclipse
Craft: KDY's Eclipse-class Super Star Destroyer Type: Super Star Destroyer Scale: Capital Length: 17,500 meters Skill: Capital ship piloting: Super Star Destroyer Crew: 708,470, gunners: 4,175, skeleton: 88,500/+10 Crew Skill: Astrogation 5D, capital ship gunnery 5D, capital ship piloting 6D, capital ship shields 4D+2, sensors 4D+1 Passengers: 150,000 (troops) Cargo Capacity: 600,000 metric tons Consumables: 10 years Cost: Not available for sale Hyperdrive Multiplier: x2 Hyperdrive Backup: x6 Nav Computer: Yes Maneuverability: 1D Space: 4 Hull: 15D+2 Shields: 11D+1 Sensors:
Fire Arc: Front Crew: 75 Scale: Death Star Skill: Capital ship gunnery: superlaser Fire Control: 5D Space Range: 5-25/75/150 Damage: Gradational output can fire once every minute at minimum energy (1D damage). It can also build up a charge of 1D per minute up to 8D. Current reactor can only generate 11D total per day.
550 Turbolaser Batteries
Fire Arc: 200 front, 150 left, 150 right, 50 back Crew: 4 Fire Control: 2D Space Range: 3-15/35/75 Atmosphere Range: 6-15/72/150 km Damage: 8D
500 Laser Cannons
Fire Arc: 150 front, 125 left, 125 right, 100 back Crew: 2 Scale: Starfighter Skill: Starship gunnery Fire Control: 4D Space Range: 3-15/36/75 Atmosphere Range: 600-1.5/7/15 km Damage: 5D
75 Ion Cannons
Fire Arc: 25 front, 25 left, 25 right Crew: 4 Skill: Capital ship gunnery Fire Control: 2D+2 Space Range: 1-10/25/50 Atmosphere Range: 2-20/50/100 km Damage: 3D
100 Tractor Beam Projectors
Fire Arc: 55 front, 20 left, 20 right, 5 back Crew: 5 Skill: Capital ship gunnery Fire Control: 4D Space Range: 1-5/15/30 Atmosphere Range: 2-10/30/60 km Damage: 6D
Fire Arc: 3 front, 2 left, 2 right, 3 back Crew: 10 Skill: Capital ship gunnery: gravity well projector Fire Control: 4D Space Range: 1-5/15/30 Damage: Blocks hyperspace travel
Starfighter Complement:
50 TIE Interceptor squadrons
8 TIE Bomber squadrons
Fire Arc: Front Crew: 75 Scale: Death Star Skill: Capital ship gunnery: superlaser Fire Control: 5D Space Range: 5-25/75/150 Damage: Gradational output can fire once every minute at minimum energy (1D damage). It can also build up a charge of 1D per minute up to 8D. Current reactor can only generate 8D total per day.
500 Turbolaser Batteries
Fire Arc: 200 front, 150 left, 150 right Crew: 4 Fire Control: 2D Space Range: 3-15/35/75 Atmosphere Range: 6-15/72/150 km Damage: 8D
500 Laser Cannons
Fire Arc: 150 front, 125 left, 125 right, 100 back Crew: 2 Scale: Starfighter Skill: Starship gunnery Fire Control: 4D Space Range: 3-15/36/75 Atmosphere Range: 600-1.5/7/15 km Damage: 5D
75 Ion Cannons
Fire Arc: 25 front, 25 left, 25 right Crew: 6 Skill: Capital ship gunnery Fire Control: 2D+2 Space Range: 1-10/25/50 Atmosphere Range: 2-20/50/100 km Damage: 3D
100 Tractor Beam Projectors
Fire Arc: 55 front, 20 left, 20 right, 5 back Crew: 5 Skill: Capital ship gunnery Fire Control: 4D Space Range: 1-5/15/30 Atmosphere Range: 2-10/30/60 km Damage: 6D
Fire Arc: 3 front, 1 left, 1 right Crew: 10 Skill: Capital ship gunnery: gravity well projector Fire Control: 4D Space Range: 1-5/15/30 Damage: Block hyperspace travel
Starfighter Complement:
35 TIE Interceptor squadrons
5 TIE Bomber squadrons